I love Reforger, but I hate the way a huge portion of the community wants to play the game. No hate to those people, each their own, but I personally want a platoon milsim, not tactical cosplay.
I also wish you vanilla players would play a game mode that focused on one or two objectives at a time, like Squad’s RAAS. It’s just not that fun to me if you spread a single platoon across a huge island. We’re just playing hide and seek at that point.
I’m playing Squad wishing I was playing Reforger instead but at least I can reliably get some squad-level firefights going in Squad.
I agree with what you said other than the game mode point. Personally, much more a fan of the whole "do your own thing with your squad" aspect rather than being forced to take certain points. Gives you much more freedom for your plans than the other way does. If I want something more focused, like you, I'll just play Squad instead.
Reforger feels more relaxed and I prefer the game engine. But I just get tired of hide and seek gameplay. The only way to get reliable squad and platoon-level firefights going in public games is to coax players into converging on fewer objectives. The whole deep infiltration thing that’s so popular isn’t gameplay I want.
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u/silasmousehold Apr 28 '26
You forgot the virgin’s gigantic backpack.
I love Reforger, but I hate the way a huge portion of the community wants to play the game. No hate to those people, each their own, but I personally want a platoon milsim, not tactical cosplay.
I also wish you vanilla players would play a game mode that focused on one or two objectives at a time, like Squad’s RAAS. It’s just not that fun to me if you spread a single platoon across a huge island. We’re just playing hide and seek at that point.
I’m playing Squad wishing I was playing Reforger instead but at least I can reliably get some squad-level firefights going in Squad.