r/Falcom 11d ago

Quick Questions Thread

This thread (to be posted every four weeks) is a place for people to ask quick, common, or simple questions regarding Nihon Falcom and its games. The community is encouraged to ask here if your question is not opinion-based, such as where to find something in a game or when something occurred. Please mark all spoilers with the >!text!< format and remember to provide context.

If you post a new thread and your question is redundant (it has been posted on this subreddit recently), we will remove it. Additionally, we have made a Frequently Asked Questions wiki page for these. Please check there first before asking!

Joke question threads will be removed and joke answers should be kept to a minimum.

Please feel free to continue to post separate threads on this subreddit for content you expect to generate more interesting discussion, for example news, opinion-based discussion posts, and links.

Feel free to check out the subreddit wiki or the Discord server.

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u/Skeith253 3d ago edited 3d ago

Hello thanks for taking the time. Quick question in trails in the sky 1st chapter do buffs of the same type stack?

Like if i use estelles morale to boost Strength, and then use Agates own self buff to boost strength does it do anything? As far as i can tell its a no but just wanted to confirm it.

Any info welcomed.

EDIT: Thank you all for the responses.

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u/LtLukoziuz It would be my pleasure! 3d ago

To follow your example, both Estelle's and Agate's buffs are 15%, so using both would get 30%, and you could do it a third time for 45%. What you should see is not the big middle arrow changing, but the little yellow chevron in left bottom corner, it should become two and then three chevrons -

https://cdn.imgchest.com/files/be8277e145f1.png

https://cdn.imgchest.com/files/0395c6b2f760.png

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u/Skeith253 3d ago

Thank you so much. I tried looking for info but the sites i was looking at were old and for other trails games i think.

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u/LtLukoziuz It would be my pleasure! 2d ago edited 2d ago

No worries, as mentioned below, the design and application changed several times over the series:

  • OG Sky Series (duration keyed from delay units themselves instead of turn count, each buff having its own, non-stackable value)
  • Crossbell (25/50% stacking, i.e. yellow -> red arrow. Arts eat two turns worth of buffs, making buffs pretty bad for artists, yet still necessary in Nightmare)
  • CS1-2 (same as Crossbell, but arts now only eat a buff turn on cast, instead of both on command and cast)
  • CS3+/Daybreaks/Horizons/Sky1st(and2nd most likely) (what's mentioned above. At first they did three styles of arrows, going thicker and yellow->orange->red, but either at Reverie or Daybreak 1, can't recall exactly which, they changed to those chevrons instead and stuck to them)