r/ArmaReforger Second Lieutenant 9d ago

1.7 Update How to Squad Lead in 1.7?

1.7 allows Squad Leaders to kick players from their squad, so how do we create effective squads now that we can pick and choose players?

  • Rename squad to 'Mics only', 'Teamwork' etc.
  • Set a Rally Point on a base to regroup to if KIA or falling back

Then where do we go from here? Or is there even any point.

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u/Vegetable-Value-1532 8d ago

They need to cap the amount of squads otherwise people will continue making their own squads and locking even as 1 person. If they want to force teamwork they need to do what Squad does and not allow squads to lock with less than 4 players and have a limited number of squads to be created. That way it gives squad leaders more power behind the threat of a kick when they will be squadless. Which will force players to listen or not have a squad