r/rust 5d ago

🛠️ project Announcing Basin: A Numerical Optimization Library for Rust

Hi!

I've been working on Basin, a numerical optimization library for Rust. It's heavily inspired by argmin; same overall shape (Executor driver loop, Solver/Problem trait split, per-solver State, pluggable termination). Basin exists because I wanted to push on a few specific design directions that were awkward to retrofit.

What's Different

  • Framework-level termination, bound to state shape. max_iter, the *_tolerance family, max_time, eval budgets all live on the Executor and compose across solvers. Each criterion binds on the minimum state it needs, so asking for a GradientTolerance on a derivative-free solver is a compile error, not a runtime surprise.
  • First-class constraints. Constraints describe the problem, so they live problem-side (not on the executor, never on state). A constrained problem handed to an unconstrained solver is a compile error; there are opt-in adapters (projection/log-barrier/augmented Lagrangian) to wrap unconstrained solvers. Box bounds and linear (in)equalities today; nonlinear is on the roadmap.
  • Backend-generic linear algebra. Solvers are generic over Vec<f64> (no features), nalgebra, ndarray, and faer. A small universal vector tier keeps first-order/derivative-free solvers backend-generic; a richer linalg tier holds matrix ops that LA-heavy solvers bound on by the minimum subset they need.
  • WASM in the default build. No BLAS/LAPACK, no threads, no std::time::Instant in default paths. CI enforces wasm32-unknown-unknown. Parallelism and BLAS-backed paths are opt-in features.

Current Solvers Supported

  • First-order/quasi-Newton: gradient descent (with momentum + pluggable line searches), BFGS, L-BFGS, L-BFGS-B
  • Derivative-free: Nelder--Mead, Brent
  • Nonlinear least squares: Gauss--Newton, Levenberg--Marquardt, trust-region-reflective
  • Global/stochastic: random search, CMA-ES, steady-state GA, memetic combinations
  • Constrained: projected gradient, bounded Nelder--Mead/L-BFGS-B/CMA-ES, log-barrier, augmented Lagrangian

Example

use basin::{BasicState, CostFunction, Executor, Gradient, GradientDescent, GradientTolerance};

struct Rosenbrock;

impl CostFunction for Rosenbrock {
    type Param = Vec<f64>;
    type Output = f64;
    type Error = std::convert::Infallible;

    fn cost(&self, x: &Vec<f64>) -> Result<f64, std::convert::Infallible> {
        Ok((1.0 - x[0]).powi(2) + 100.0 * (x[1] - x[0].powi(2)).powi(2))
    }
}

impl Gradient for Rosenbrock {
    type Gradient = Vec<f64>;

    fn gradient(&self, x: &Vec<f64>) -> Result<Vec<f64>, std::convert::Infallible> {
        Ok(vec![
            -2.0 * (1.0 - x[0]) - 400.0 * x[0] * (x[1] - x[0].powi(2)),
            200.0 * (x[1] - x[0].powi(2)),
        ])
    }
}

let result = Executor::new(Rosenbrock, GradientDescent::new(1e-3), BasicState::new(vec![-1.2, 1.0]))
    .max_iter(50_000)
    .terminate_on(GradientTolerance(1e-6))
    .run()
    .unwrap();

Links

Feedback is very welcome, especially on the trait surface, naming, and any solver/backend combinations you'd want that aren't there yet.

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u/SamPost 4d ago

Very interesting! How much was Claude able to do from just the posted .md files and rules and such, and how much fine tuning did you have to do?

And I see the Claude skill to ingest numerical research papers, but I didn't see the list of papers. Did I miss that?

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u/johlars 4d ago

Hm, well, so far it has depended a bit on how well-known the algorithm is. Some algorithms (BFGS etc.) are so well-known that there wasn't really any need to ingest a paper. Other algorithms have been licensed and packaged so that I could do a straight port (L-BFGS-B) and maintain iteration-wise identical behavior, in which case it's also been easy to do via Claude.

But for the more obscure algorithms (CMA-ES with injected solvers etc), it was been tremendously helpful to have either an arXiv latex source or a PDF paper I could parse with Marker and feed to Claude. The papers are ignored on git, so they won't show up there.

Even so, I think it's been essential to have another project (https://eunoia.bz/) that I've been building in tandem with Basin, and switching from argmin and another optimization crate to Basin revealed a lot issues and was very helpful in knowing what I needed from Basin.