r/prisonarchitect • u/Cute-Low-621 • 19d ago
Image/Album Getting back in PA
Enabled: Gangs, Weather, Events, Fail Conditions, Criminally Insane
Average reoffending has increased to 42% but that is because i've expanded cells into dorms, which brought an influx of gang members. Generally a more punitive approach with some programs / work experience opportunities available. A lot of monitoring and shakedowns though, especially of staff areas (since those get a lot of drugs and tools smuggled in).
Currently evaluation is $2,270,000. No loans and no selling of shares. Only 5 staff deaths and 5 prisoners deaths since I started building this prison, which has been about a year or so ago? Only one escape by a criminally insane inmate who somehow managed to run though the kitchen, around the parameter, and swim off the map (hence the newly added sniper tower near the death row facility).
Very addicted to PA at the moment, despite some of the bugs!
3
u/SquareCanine 18d ago
I do like the idea of islands and being forced to adapt to the shape and limited size. I'll have to keep this in mind when I do a new build. Might be nice to do something smaller too. Do you only have 1 power facility? My current prison has 7 (if I used max caps it could have 4). There is definitely a population threshold where prisons devolve into a sort of constant pandemonium. People always kicking off, or shakedown now cheesing off so many people that it triggers riots. Not unmanageable, but always something going on. You prison looks peaceful.
And I love the pond in the yard.