r/h1z1 [master of code] Aug 27 '15

News Test Server update - 8/27

We are patching our Test Server with the following changes:

  • AK47 prone/standing state desync fixed
  • Shotgun reload animation while sprinting fixed
  • Fixed for several cases of "stuck in falling state"
  • Fixes for ammo not showing when getting out of vehicles
  • Fix for 1st and 3rd person aiming alignment
  • Fix for movement update desync causing invisible players on some clients
  • Fix for looping audio (for rain) sticking around between servers/rounds

Client Version 0.91.1.59536, Steam Content BuildID 752947

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u/xPGxNemonet Aug 28 '15

I hope this changes will not require another wipe

2

u/CyclesMcHurtz [master of code] Aug 28 '15

Server wipes are for when we need to completely level the playing field for some reason, and you shouldn't expect them more than once per month. This was associated with map and other on-the-server settings to go with the structure decay.

1

u/FoOKaa Aug 28 '15

Hey Cycles, I know its off topic slightly but I was wondering is it intentional or a bug that when you add more than 12 players to a group all players in the group lose the group arrow markers or chevron thingys and only have coloured names...

1

u/CyclesMcHurtz [master of code] Aug 28 '15

That's unexpected, so certainly a bug.