r/h1z1 • u/CyclesMcHurtz [master of code] • Aug 04 '15
News Test Server Update 8/4
EDIT: New Update to Test Server at around 3:30pm
Client Version 0.81.1.57124, Steam Build ID 720376
- More adjustments to AI and spawning
- Changes to address invisible players
- Changes to make vehicles more persistent
- Fixes to help prevent additional cases for vehicles not staying on top of objects
- a few assorted crash fixes
EDIT: This is from the morning update:
Client Version 0.80.1.56986, Steam Build ID 719018
Much of what's being tested here is on the server side, but here's a couple of things to watch out for. There are a few things still in progress, so please pay special attention to and help us with feedback on:
- Cases of riding player’s camera flipping out while being driven around
- Cases of damage dealt when player is logging in
- AI responsiveness and overall spawning
- Overall stability of the game client
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Upvotes
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u/Lunatrixxx Aug 05 '15
Dude shutup stop being the little prick you are. Zombies are so buggy right now I wouldn't mind so much if punji stick and barbed actually did something to half the horde but they don't they just walk right over it. And yeah there is too many zombies respawning, never said I had a problem with the density just the response rates.