r/h1z1 • u/CyclesMcHurtz [master of code] • Aug 04 '15
News Test Server Update 8/4
EDIT: New Update to Test Server at around 3:30pm
Client Version 0.81.1.57124, Steam Build ID 720376
- More adjustments to AI and spawning
- Changes to address invisible players
- Changes to make vehicles more persistent
- Fixes to help prevent additional cases for vehicles not staying on top of objects
- a few assorted crash fixes
EDIT: This is from the morning update:
Client Version 0.80.1.56986, Steam Build ID 719018
Much of what's being tested here is on the server side, but here's a couple of things to watch out for. There are a few things still in progress, so please pay special attention to and help us with feedback on:
- Cases of riding player’s camera flipping out while being driven around
- Cases of damage dealt when player is logging in
- AI responsiveness and overall spawning
- Overall stability of the game client
19
Upvotes
0
u/DeaconElie Aug 05 '15 edited Aug 05 '15
Animals are still kind of screwed up. Not sure what you all did or why but hunting has been a bust lately. Yesterday I saw half a dozen dear, one wolf, and 10 bears. And the bears are the care bear variety. Of 100 animals 50 should be rabbits, 30 dear, 19 wolves, and 1 bear.
Even after the second update people were still logging in in their underwear and faceless; as seen by others.
Had 1 weird incident where the game crashed while I was driving. Figured I'd log back in to a respawn but logged back in fine and the truck was gone. Later some one found it; by the stuff I left in it. Apparently when the game crashed the truck kept going till it ran out of gas :?