r/h1z1 • u/CyclesMcHurtz [master of code] • Jul 18 '15
News Test Server update 7/17
We're pushing a sizable update to the Test Server between 5:30-6:00pm PST with a fair number of changes. I don't yet have the complete list of changes, but a quick list is:
EDIT: There was a configuration error, we're correcting it - the servers will be back later tonight The servers are back up now. Enjoy!
- Update AI Nav-Mesh and data
- Several Client crash fixes
- updated textures and added objects
- animation adjustments
EDIT:
- Changed flow for Team BR so you don't get kicked out if your team-mate is disconnected for some reason.
This is another publish in our Quality of Life updates, and we are looking to push these changes to the LIVE servers next week after testing.
Client Version 0.74.1.55307, Steam Build ID 699478
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u/JaxTeller718 Ride or Die Survivalist Jul 18 '15
Adding on to what he wrote
Bad rubber banding. Open a door go inside building and a second later you are back outside or on the other side of the room.
Inventory lag is atrocious. Dragging and dropping items to and from containers sometimes does not work. It will lag for a second and then drop in.
Zombies take three steps towards you then rubber band back to where they were and teleport to you. Also zombies are sometimes requiring 2 headshots.
Hydration and energy bug still present.
Punching when switching weapons still present
Blackberries are the new Worn letter lol.