r/GBO2 7d ago

This month will be 30 Unit adjustment

Post image

Phenex will have flap booster when go into Destroy mode and Nightingale will have aerial melee lv2 and boost firing main BR after 50% HP skill activate.

Link: https://bo2.ggame.jp/en/info/?p=186921

Also: confirm V2 and Barbatos will get nerf in June

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u/DragonflyGaming_ 7d ago edited 7d ago

Also for those who are curious on the all the MS in this image:

  • Dom Tropical Test Type

- Phenex

- Nightingale

- Gaz-L

- Gundam Ground Type [WR]

- Gyan

- Gebera Tetra

- Nero

and of course, Sinanju and maybe Angelo's Geara Zulu

Remember, this is just 9(10?) of 30 MS so we still have a good amount still left.

2

u/UKCountryBall 6d ago

Wow that’s funny.

In the survey I submitted, I specifically requested the Gerbera Tetra get buffed. Wonder if that had anything to do with it.

1

u/OrphanAxis Private 1st class of World/Inferno Troupe - 42* 5d ago

It's been buffed so many times, but keeps coming back to the same problem of being dead simple and not having any real unique features. Literally all the other Stardust Memory suits at 550 have been reworked almost completely in comparison.

The Kai version came along and did everything the original should have been doing, so I'd guess they'll look to that as a template for revamping the original. As a Raid, it should be the faster of the two, and it could do something interesting by keeping the booster attached until activating a touchpad skill that uses it until a purge that then grants better walking/turning.

1

u/UKCountryBall 5d ago

My problem with it is that it has zero identity in today’s meta. It’s not really a shooty raid since it only has two weapons, one of which is pretty much glorified Vulcans. Its main weapons is slow as hell considering it’s at 550. It’s not really a melee suit since it doesn’t even have melee combo controller 2, nor does it have any stealth capabilities to make it good for flanking. It plays more like an old general when stun to melee was more king than it is now.

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u/OrphanAxis Private 1st class of World/Inferno Troupe - 42* 5d ago

Boost firing of some sort would do a lot for it, and fit the overall identity really well.

As far as needing Combo Controller 2, it's not a must for melee Raids. Most tend to deal more damage going for 1-2 hit combos with downswings, and third hits are more for juggling staggers or having some advantage of using a side swing to catch enemies forgetting it's a thing.

Outside of the suits that actively want to use 3-4 hit melee combos like S Gallus or Psycho Zaku, the current pace of the game offer favors just downswings. Combos are quicker, you can use downswing momentum to avoid thruster usage and it gives you time to bail. BB has been slapping Pursuit Melee as a fast fix to a lot of suits, and Aerial Melee Lv2 when applicable (should not have been 30% more damage by just Lv2, it could have started as low as 10% with more levels).

Gerbera Tetra has good enough melee with the animation and two swings, hopefully they touch up the damage of it a little, but it's always been a bit more focused towards mid-ranged shooting. It is just a Gp03 made to Cima's specs, so it would make sense that it ends up like a Raid version of the Kai that primarily shoots but has no aversion to melee damage. Pursuit Ranged is one of my first guesses of skills it could receive, where the gatlings could at least shred legs after a knockdown.