r/RocketLeagueMods Apr 07 '21

Everything You Need To Know - 2021 Update

26 Upvotes

Everything You Need To Know About Rocket League Mods

April 6, 2021 - The Mr. Swaggles Update

Previous version of this post

Disclaimer

Rocket League modding techniques may only be used to enhance the game aesthetically, or to offer new experiences outside of the competitive ladder. Any attempts to use mods to gain an edge in online competitive play go against the spirit of the community and jeopardizes our good-faith understanding with Psyonix. Please do not undermine all that we have done.

FAQ

Why is Bakkesmod broken?
Bakkesmod must be updated after every update to Rocket League. Make sure it is up-to-date and installed correctly.

How do I play custom maps with friends?
The simplest method uses Bakkesmod, Rocket Plugin, and Hamachi (for a "direct" connection between two computers). Simply find the map in the Rocket Plugin GUI and press Host. Your friends must paste your IP address into the GUI and press Join. This works on the Epic Games version of Rocket League as well as Steam.

Why is Rocket Plugin broken?
Make sure that Bakkesmod is up to date. Make sure your network connection is not blocked, either by using port forwarding, a VPN service, or a dedicated server. Join the Rocket Plugin discord for more help.

Why is AlphaConsole Plugin broken?
Make sure that Bakkesmod is up to date. Make sure the plugin is enabled. Join the AlphaConsole discord for more help.

How do I make custom maps?
You will need an idea, patience, and likely a lot of help. The process technically only requires UDK (Unreal Engine 3), but 3D modeling and image editing software are highly recommended. Join the Mapmaking discord for more help.

How do I download from rocketleaguemods.com?
Register an account and sign in to download. If you are unable to register, specify what you are trying to download in a request for help.

How do I download a map from Steam?
If you play Rocket League on Steam, simply visit the map's workshop page. For the Epic Games version, use a service like https://steamworkshopdownloader.io/ or request the map from someone who has already downloaded it.

Can I edit an existing map? Can I give myself a [insert idea] in multiplayer?
Rocket League modding, aside from minor cosmetic changes, is prohibited in online multiplayer games. The reason it is such a great game is that everybody has the exact same powers and limitations. Any attempts to disrupt that go against the spirit of the game and the community.

The State of the Community

Rocket League continues to be bolstered and improved by the modding community. Custom bots, vastly improved overlay systems, and entirely new game modes are regularly released by dedicated modders. The modding community has never been stronger.

Nor has it ever been more decentralized. While this subreddit (and the corresponding Discord) once were the go-to place for all facets of the modding community, circumstances change. The founding members were kind enough to entrust me (Mr. Swaggles) with the subreddit to give it a much-needed refresh.

Thank you to everyone who has stayed through the ups and downs!

Important Links

Rocket League Mods has essentially split into its constituent pieces, which are listed below:

Community Focus Discord Website
Bakkesmod Plugin development and support https://discord.gg/7tKZRct https://www.bakkesmod.com/
RLBots Custom bots and scenarios https://discord.gg/BehuKqg http://rlbot.org/
Rocket League Mapmaking Custom maps and game modes https://discord.gg/PWu3ZWa https://rocketleaguemapmaking.com/
Community Workshop Games Custom map multiplayer lobbies https://discord.gg/WNfN5ky https://twitter.com/BalancedWaffle
Rocket League Skins Wiki Custom car and ball decals https://discord.gg/c8UQAar https://twitter.com/rl_skinswiki
Alpha Console Plugin Support for Alpha Console Plugin (formerly Alpha Console) https://discord.gg/alphaconsole https://bakkesplugins.com/plugins/view/108
Rocket Plugin Support for Rocket Plugin (formerly Rocket Launcher) https://discord.gg/hWPX9tq https://bakkesplugins.com/plugins/view/26

And of course, you are welcome to join the Rocket League Mods Discord where it all began: https://discord.gg/CgFSe9p . I would love for it to become a thriving hub of creativity once again, where ideas can cross-pollenate and grow to new heights.


r/RocketLeagueMods Sep 02 '23

A Brief History of Rocket League Modding - 2023 Update

6 Upvotes

Let me know if there are any glaring omissions!

―――――――――― 2014 ――――――――――

―――――――――― 2015 ――――――――――

―――――――――― 2016 ――――――――――

―――――――――― 2017 ――――――――――

―――――――――― 2018 ――――――――――

―――――――――― 2019 ――――――――――

―――――――――― 2020 ――――――――――

―――――――――― 2021 ――――――――――

―――――――――― 2022 ――――――――――

―――――――――― 2023 ――――――――――

―――――――――― 2024 ――――――――――

―――――――――― 2025 ――――――――――

  • January
    • Rocket League is showcased at GDQ

r/RocketLeagueMods 5d ago

Help me with maps

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2 Upvotes

So I downloaded the backroom map by lethamyr's site and I extracted it. When I want to open it on Custom map loader app, I always get this message even if the folder is: program files>Epic Games>Rocketleague>MapFiles

Help me pls I'm sure it's one of my little mistake


r/RocketLeagueMods 6d ago

I got tired of manually swapping .upk files, so I built a free, open-source Mod Manager for Rocket League (EAC Safe)

1 Upvotes

Hey everyone,

Ever since Epic rolled out Easy Anti-Cheat (EAC), using memory-based tools for online cosmetics has become much more limited. If you still want custom setups without injecting into Rocket League, I built a tool that can help.

I'm releasing Alphy v2.0.0, a completely free Rocket League cosmetic mod manager. I got tired of manually swapping .upk files, tracking vanilla backups, and managing custom decals, bodies, goal explosions, balls, and boost meters, so I automated the process.

(Alphy is a mod manager only. It does not come with pre-installed mods or paid items. You import your own mods, manage your own presets, and use the integrated plugins if you want to create swaps.)

🛡️ A NOTE ON SECURITY / FALSE POSITIVES

Some antivirus tools or VirusTotal engines may flag modding utilities because they edit game files, launch helper scripts, or perform automated file operations.

Alphy does not inject into Rocket League, does not hook game memory, and does not need to run inside the game process.

Alphy works by editing local asset files, creating backups, and restoring files when needed.

Starting with v2.0.0, Alphy is transitioning to a closed-source official build for security reasons because the app now connects to cloud authorization services. The public repositories remain available for downloads, documentation, and legacy source history.

Official builds are not obfuscated.

✨ WHY USE ALPHY?

  • Visual UI: Browse mods with icons, categories, search, active counts, and a cleaner modern interface.
  • No Injection: Alphy operates outside of game memory and only handles local file operations.
  • Smart Backups: Before changing Rocket League files, Alphy creates backups and can restore files when needed.
  • File Mismatch Detection: If you verify game files or Rocket League updates, Alphy can detect mismatches and reset mod states properly.
  • Built-in Mod Importer: Import supported .upk, .bnk, and compatible custom texture mods directly through the app.
  • Custom Texture Support: Supports compatible custom decals, custom balls, and custom boost meters.
  • Plugin System: Extra tools can be installed through the built-in plugin manager.

👤 DISCORD ACCESS IN ALPHY v2.0.0

Starting with Alphy v2.0.0, users must authorize with Discord to use the official build.

This is done through Discord OAuth. Alphy does not get your Discord password.

To use Alphy:

  1. Join the official Alphy Discord server:
    https://discord.gg/A2mrCVdpPw

  2. Make sure you have the Member role.

  3. Open Alphy and click Authorize with Discord.

  4. Approve the Discord authorization page.

  5. Paste the authorization code back into Alphy.

Once authorized, Alphy verifies your Discord server roles and unlocks the correct access for your account.

For now, the Member role is required to use the app. In the future, different roles may unlock different permissions such as beta features, plugins, or custom tools.

Sessions currently last up to 30 days, so you do not need to authorize every time you open the app.

🔒 PRIVACY & NETWORK SECURITY

Alphy uses a stateless Cloudflare Workers backend for Discord role verification.

During authorization, Alphy sends the temporary Discord authorization code to the Worker. The Worker then asks Discord whether your account belongs to the official Alphy server and which roles you have.

Alphy does not receive your Discord password, email, private messages, friends list, or Rocket League account information.

Alphy does not use a user database and does not permanently store your IP address, Discord profile, roles, or personal information after the role check.

Because the authorization service is hosted on Cloudflare, Cloudflare may process normal network-level request information such as IP address, approximate region, timestamps, user agent, request path, and security/routing data. This is standard for websites and cloud services and is used for routing, uptime, abuse prevention, and DDoS protection.

🧩 PLUGIN SYSTEM & ALPHY SWAPPER

The Plugin Manager

To access the Plugin Manager, click the Plugins button in Alphy. This menu lets you browse, download, install, and update official plugins directly from the cloud.

Official Plugin: Alphy Swapper

Alphy Swapper is an advanced asset swapper that lets you generate your own custom mods by swapping internal Rocket League .upk files.

Because it is integrated with Alphy, it is fully automated:

  • Zero Configuration: It automatically detects your Rocket League directory from Alphy.
  • Smart Exporting: Generated swaps are routed directly into your Alphy mods/ folder.
  • Instant Refresh: Once a swap is generated, Alphy refreshes and shows it immediately.
  • Multiple Engines: Choose between different swapping engines if one swap does not work correctly.

Current engines include:

  • RLUPKTools: Default and recommended engine.
  • Alphy Engine: Fallback engine for swaps that do not work with the default engine.
  • Alphy Pro [BETA]: Beta-only engine available to selected testers.

Switching engines can cause instability, so RLUPKTools is recommended unless a specific swap requires another engine.

⚠️ PREREQUISITES

Alphy Swapper uses Python for some backend asset operations.

The plugin should automatically prepare what it needs, including required Python modules such as cryptography.

If you still get a cryptography error, install Python 64-bit and run this in CMD:

  1. python -m pip install --upgrade pip
  2. python -m pip install cryptography

🛠️ TECHNICAL DETAILS

  • Supports RLUPKTools-based mods
  • Supports imported custom texture packs when compatible
  • Uses Discord OAuth for role verification
  • Uses Cloudflare Workers for stateless authorization checks
  • Client-side cosmetic changes only

(Note: Alphy is client-side only. Since it swaps local assets on your computer, other players will only see your normal vanilla items.)

📦 REPOSITORY STATUS

Starting with Alphy v2.0.0, Alphy is now closed-source for security reasons.

The public repositories remain online for downloads, documentation, and legacy source history.

Alphy Public:
https://github.com/AC-Storm-YT/Alphy-Public

This repository keeps source history up to v1.7.1 and remains the main public hub for official downloads and documentation.

Alphy Swapper:
https://github.com/AC-Storm-YT/Alphy-Swapper

This repository keeps source history up to v1.0.3 and remains online for preservation.

🙏 CREDITS

Shadxw also provided his work for the swapping system used in Oryx, which allowed me to create a fallback engine for Alphy Swapper v1.1.0:
https://discord.gg/sWhS6F8v9a

Additional thanks to Crunchy and RLUPKTools for the foundational technical research:
https://github.com/CrunchyRL/RLUPKTools

🔗 LINKS

Discord:
https://discord.gg/A2mrCVdpPw

Alphy Public:
https://github.com/AC-Storm-YT/Alphy-Public

Alphy Swapper:
https://github.com/AC-Storm-YT/Alphy-Swapper

Let me know if you run into any bugs or have questions.

(Mention: AI helped assist this project.)


r/RocketLeagueMods 12d ago

How to play rl steam workshop maps on epic games (download files)

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1 Upvotes

r/RocketLeagueMods 16d ago

vc_redist

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2 Upvotes

r/RocketLeagueMods 20d ago

Is getting alpha boost with this mod allowed?

3 Upvotes

So I just stumbled across this video: https://www.youtube.com/watch?v=6LiYC4dZhqU

In this video the creator showed how to get alpha boost in the game by adding a upk file and that changes the bubble boost to alpha boost. But I'm not sure how this works so I'm wondering if this is safe and allowed by the easy anti cheat cuz I'm not trying to get banned.

Thanks guys.


r/RocketLeagueMods 23d ago

I made a CLI tool that lets you visually swap boost/explosion effects in Rocket League

5 Upvotes

Hey, been working on this for a while. It's a Node.js CLI tool called RLItemMod that lets you swap the visual effects of items you own with other items in the game (e.g. making your boost look like Alpha Reward, or your explosion look like Hades Bomb).

what makes this different from RLDetect's item mod is that it patches the .upk locally and never downloads or makes any sort of request outside of your PC!

It works by calling into a Python engine that handles the full UPK binary format -AES decryption, LZO decompression, name table offset shifting - so it doesn't corrupt the game files like naive hex editors do.

Source code: https://github.com/bitsfdb/RLItemMod

i am aware of RLDetect but they download the files directly from their servers (which is really inconvenient and raises some concerns)


r/RocketLeagueMods Apr 29 '26

TOOL New Rocket League API! (RIP BakkesMod)

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2 Upvotes

r/RocketLeagueMods Apr 25 '26

Profile picture on Epic

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1 Upvotes

r/RocketLeagueMods Apr 06 '26

Folder Error Help

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4 Upvotes

HELP.

So I've installed the workshop maps plugin for rocket league from the game not the site of bakkesmod bc when I tried to download it I can't.

So here I am, for example , I want to download the first map "orbital rings" this message pops up saying:" Access denied".

I put the application of bakkesmod as administrator and put it on the "documents" folder but still same issues.

help please


r/RocketLeagueMods Apr 03 '26

USPS POSTAL VEHICLE CAR SKIN MOD

8 Upvotes

Can someone mod in a USPS LLV (mail delivery vehicle)??? I'm a USPS mailman and part-time RL player, would be hilarious to hit some flip resets in this thing xDDD


r/RocketLeagueMods Mar 19 '26

TOOL I built a plugin that detects bots in your matches — RLDetect

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5 Upvotes

r/RocketLeagueMods Mar 18 '26

Rocket League knock-out Modus

3 Upvotes

Bitte bring diesen gottverdammten Knock-out Modus wieder rein das war der beste Modus, den ich je gespielt hab in ganzen Leben❤️🫶🏻🫶🏻🫶🏻🫶🏻


r/RocketLeagueMods Feb 23 '26

OTHER Anyway to use Bakkes after EAC update?

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1 Upvotes

r/RocketLeagueMods Feb 17 '26

Rocket league Steam cd key

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1 Upvotes

r/RocketLeagueMods Feb 16 '26

Need Hornet’s Nest (.udk) for Epic Games RL — downloaders all broken

3 Upvotes

Hey everyone,
I’m trying to play Hornet’s Nest by DMC on Epic Games Rocket League, but every Steam Workshop downloader is either blocked, 404’ing, or redirecting to the SteamCMD tutorial. RocketLeagueMaps only has the video, and none of the usual sites can fetch the .udk anymore.

If anyone with Steam Rocket League still has the map downloaded, could you send me the Hornets_Nest.udk file?
I just need the file so I can load it through Workshop Loader.

Thanks a ton to anyone who can help.


r/RocketLeagueMods Feb 04 '26

MAP Rings Map

1 Upvotes

Does anyone know where i can find an existing Underpass .udk map file (old Workshop) for a rings map?


r/RocketLeagueMods Jan 22 '26

Kasane Teto & Hatsune Miku Fennec Decals

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5 Upvotes

Who never dream to finally have a Hatsune Miku decals for the Fennec ???
Who never dream to finally see Kasane Teto on Rocket League, dream's come true.
Saddly idk how to get a custom player anthem to complete the set :(
(.wem file didn't work since a while for RL)


r/RocketLeagueMods Jan 22 '26

Need help for Custom Player Anthem 2026

1 Upvotes

Since Rocket League files are now using the .ewem format, is there any other way to get custom player anthems?

I’m wondering if there’s still a way to do it, either through plugins, like before by modifying some files, or even by trying to create a custom .ewem file.

I really want more customization options, but unfortunately Psyonix and Epic don’t seem to let us customize much anymore.

Any info or ideas would be appreciated.


r/RocketLeagueMods Jan 14 '26

Training to get champ

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1 Upvotes

r/RocketLeagueMods Jan 13 '26

Help Is there any way to have custom maps in online multiplayer games.

3 Upvotes

I've been wanting to change up the maps a bit because they have gotten a bit boring but as far as i can tell, there isnt a way to have custom scenes, only in training or private custom game.


r/RocketLeagueMods Dec 27 '25

Question Custom Player Anthems in 2026

1 Upvotes

Hey all. Today I wanted to try and set up a custom player anthem for my game. I followed a couple older tutorials on Reddit. Edited the song, converted it with Wwise, and swapped it into the game files, but I just got silence. I tried swapping other song IDs too but those didn't even go silent. Apparently Psyonix added a new layer of encryption that makes custom anthems pretty much impossible to do now.

I wanted to post about this to know if anybody had a solution, or at least knew of something being worked on.


r/RocketLeagueMods Dec 02 '25

Question DDS Decal Files?

2 Upvotes

I recently installed Bakkes Mod, Alpha Console, and tried to add a decal, but every file is a DDS. I'm not sure how to get those to work, do any of you guys know how to import them?


r/RocketLeagueMods Nov 27 '25

SUGGESTION Et si les terrains de Rocket League évoluaient selon notre conduite ?

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1 Upvotes

Plus qu'une immersion, une possibilité d'enrichir notre gameplay...

Traces de dérapages. Gerbes de terres. Éclaboussures ou mottes qui volent à l’impact d’un plan B… Ou encore des zones devenues si accidentées qu’elles en deviendraient plus difficiles à appréhender ?

Une empreinte visuelle unique pour chaque match qui pourraient, à l'avenir, conduire à une adaptation tactique…

Qu’en dites-vous ?! Des dev de chez Psyonix dans le coin pour faire germer l'idée?

#ROCKETLEAGUEISNOTDEAD