r/PathOfExile2 7d ago

Information Updated Patch Notes 25/5/26

https://www.pathofexile.com/forum/view-thread/3932540#:~:text=Updates%20to%20Patch%20Notes maybe direct link

alternate link, scroll down past bug fixes: https://www.pathofexile.com/forum/view-thread/3932540#bugfixes

Updated Patch Notes:

Added 21 Kalguuran Skills that can be crafted from Remnants: Animus Exchange, Animus Splinters, Bitter Dead, Conductive Runes, Detonate Living, Eternal March, Explosive Transmutation, Fragments of the Past, Frostflame Nova, Grim Pillars, Hollow Shell, Leylines, Powered by Verisium, Rain of Blades, Refutation, Remnants of Kalguur, Repulsion, Runic Reprieve, Skyfall, Triskelion Cascade, Verisium Manifestations, Voltaic Barrier, and Wardbound Minions.

The following items have been removed from the Currency Exchange: Black Scythe Artifact, Broken Circle Artifact, Exotic Coinage, Order Artifact, Petition Splinter, Runic Splinter, and Sun Artifact.

The following items only appear on the Currency Exchange in Standard Leagues: Omen of Corruption, Omen of Homogenising Coronation, and Omen of Homogenising Exaltation.

Legacy Expedition Currency can now be sold to vendors for Gold.

Rog, Gwennen, Dannig and Tujen in existing hideouts have been converted to non-interactable doodads. Speaking to these NPCs will no longer invite them to your hideout.

Existing Primary Calamity Fragments have been converted to Ancient Crisis Fragments.

Existing Secondary Calamity Fragments have been converted to Faded Crisis Fragments.

Existing Tertiary Calamity Fragments have been converted to Weathered Crisis Fragments.

Waystone Modifiers that added Damage to Monsters, Penetrated Player Elemental Resistances, or reduced the Players Maximum Resistances have had their values reduced across the board.

The Waystone Modifier that provided Extra Projectiles to Monsters has been disabled.

The base duration of all Shrines is now 45 seconds.

The "Contains Identified Items" modifier on Strongboxes can no longer roll.

Tablet Modifiers that are no longer functional have been disabled, such as Breaches in Map contain additional Clasped Hands, or Delirium Encounters in affected Map have a chance to generate an additional Reward.

Ignites that are reflected onto a player can no longer spread to other enemies from the player.

Culling strike thresholds are no longer lowered in party play for non-unique monsters. They are still lowered based on the number of players in the party for unique monsters.

New Lineage Support Gem, Olroth's Hubris.

Ice Nova: Is no longer able to originate from Frostbolt while cascading sideways.

Primal Strikes: Now has a minimum Gem level of 9 (previously 7).

Tame Beast: Summoned Beasts now deal 40% more damage at Gem Level 9 scaling up to 84% at Gem Level 20. Now immediately summons newly Tamed Beasts if you have enough spirit. Now has a minimum Gem level of 7 (previously 9).

Spell Cascade: Is no longer limited to supporting spells you use yourself.

The Collapsing Horizon Unique Quarterstaff now grants 100% increased Elemental Damage (previously 100% increased Elemental Damage with Attacks).

The Idol of Uldurn Unique Amulet now also has 20-40% reduced Presence Area of Effect, and 10-15% increased Spirit.

The Road Warrior Unique Body Armour can no longer be obtained.

The Skills granted by the Unborn Lich Unique Staff have received the following changes: [li]His Foul Emergence now has a Mana Cost of 0 (previously 18-189 at gem levels 1-20) and a Cooldown Time of 8 seconds at all levels (previously 25-15.5 at Gem levels 1-20). Inflicted Wither now lasts 10 seconds (previously 8) and Withering Ground duration is now 8 seconds (previously 5).

His Scattering Calamity now has a Mana Cost of 0 (previously 3-37 at Gem levels 1-20).

His Vile Intrusion now has a Mana Cost of 0 (previously 8-83 at Gem levels 1-20). Now has 100% increased Impale Magnitude at all levels (previously 2-40% at Gem levels 1-20), and now inflicts 2 impales at Gem level 20 and 3 impales at Gem level 25 (previously 1 at all levels).

His Winnowing Flame now has a Cast Time of 0.7 seconds (previously 1 second) and has a Mana Cost of 0 (previously 6-68). Grisly Pyres triggered by Consuming Ignites now have a radius of 2 metres (previously 1.5 metres), deal 30% of the highest expected remaining Damage of the Consumed Ignites (previously 25%) and have a shorter delay before dealing its damage.

Crafting methods that puts a single guaranteed modifier on an item now adds it as a crafted modifier, items can only have a single crafted modifier on an item. updated after posting:

All crafted modifiers are now guaranteed, but items can only have 1 crafted modifier at a time. Desecrated modifiers no longer count as crafted modifiers, but items are limited to 1 Desecrated modifier.

The Quipolatl's Thesis Soul Core is now a random Skill that requires Glory which generates 50% of its maximum Glory when your Mark Activates when socketed in Helmets (previously 15%) When socketed in Gloves, it now grants Your Energy Shield Recharge starts when your Minions are Reformed (previously Each Runic Inscription from your Curse Skills causes you to Regenerate Mana per second equal to 10% of that Skill's Mana Cost). When socketed in a Body Armour, it now grants +75% of Armour also applies to Chaos Damage while on full Energy Shield (previously +50%).

The Guatelitzi's Thesis Soul Core now grants Gain Armour equal to 35% of Life Lost from Hits in the past 8 seconds when socketed in Helmets (previously 25%).

Modifiers on Gloves and Rings granting Leech a percentage of Physical Attack Damage as Life/Mana have been adjusted to roll at a lower level, and the first tiers have been removed.

The "of the Parasite" and "of the Thirsty" Suffix Modifiers modifier can no longer roll.

The "of the Locust" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons from Level 21 (previously 38).

The "of the Remora" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons from Level 38 (previously 54).

The "of the Lamprey" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons from Level 54 (previously 68).

The "of the Vampire" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons from Level 65 (previously 81).

The "of the Parched" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons from Level 21 (previously 38).

The "of the Arid" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons from Level 38 (previously 54).

The "of the Drought" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons fromLevel 54 (previously 68).

The "of the Desperate" Suffix Modifier now rolls on Gloves, Rings and Martial Weapons from Level 65 (previously 81).

The "of the Vampire" and "of the Desperate" Modifiers can now also roll on Bows and Crossbows.

The Bogfelled Commoner now has a Spectre variant for the boss version of the monster.

Fixed a bug where Arc would gain it's Lightning Infused stats when not spending a Lightning Infusion.

Fixed a bug that could cause support gems that apply to "Skills you use yourself" to apply to skills being used by clones of you, such as Mirage Archer or Feral Invocation, or to minions you summon.

Fixed several bugs that prevented support gems from supporting Unearth.

Fixed various bugs that allowed disabled flasks to still be used by some effects.

Fixed various bugs with bleed modifiers not working on bleeds inflicted by Spell Hits.

Fixed a bug that caused Bone Constructs summoned by Unearth to stand still when summoned by a totem.

Fixed a bug that caused the Dialla's Desire Lineage Support Gem to still function when it was socketed but disabled.

Fixed a bug where some monsters in the Trial of the Sekhemas were not activating, preventing players from decreasing the timer in the Hourglass Trials.

Fixed a bug where modifiers to melee strike range were described in game units instead of metres. This results in the displayed values being 10 times smaller, but is not a functional change.

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27

u/Nearby_Squash_6605 7d ago

How can we still get two with a fracture? We are thinking that fractured will override crafted? 

1

u/Pretend-Guide-8664 7d ago

That is my assumption, yes. But I suppose they could make that invalid as well which would super suck

-40

u/ArkofIce 7d ago

No, he's saying you can get 1 with crafted, and then you can chaos till you have your 2nd mod you want, and then yolo a fractured on it. If you hit your mod, you have your 2 locked in mods.

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u/Archieie 7d ago

What?

4

u/Various_Necessary_45 7d ago

It's ok, you're very pretty.

4

u/zaerosz 7d ago

Don't be a sexist asshole just because someone doesn't understand something, bruh.

-29

u/ArkofIce 7d ago

Crafting methods that puts a single guaranteed modifier on an item now adds it as a crafted modifier, items can only have a single crafted modifier on an item.

You can now only have 1 guarenteed crafting modifier on an item

Can still get 2 with a fracture but still f

After adding a guarenteed crafting modifier, you make sure there are at least 3 other mods on an item, because in order to use a fracturing orb you need at least 4 mods on an item. You then chaos orbs (chaos orbs reroll a random mod to another random mod) spam the item till one of the other 3 mods rolls another modifier that you want.

So now you have 2 mods you want (1 is the guarenteed and 1 is from the chaos orb spam) and 2 mods you dont care about.

Then you use a fracturing orb on the item, which locks a random mod so it can no longer be modified. You have a 1 in 3 chance to hit the mod you want to keep (it ignores your guarenteed modifier).

If you do this, you have 2 guarenteed locked mods to continue crafting on.

26

u/VulpesNZ 7d ago

I'm pretty sure the 'guaranteed' in the patch notes just means essences and stuff, it doesn't actually lock the mod

4

u/mazgill 7d ago

Why 1 in 3? Fracture has hidden "cannot target guarenteed/essence mods"? And what do you even do with it later/what is the purpose of fracturing it, if all guarante-type crafts are disabled now? Just desecrate?

Geniuenly asking, I don't mean to sound sarcastic.

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u/slothage666 7d ago

the 4th mod is an unrevealed abyssal mod, which cannot be targeted.

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u/6767rizzler6767 7d ago

If a mod is fractured, you CAN NOT remove or modify it (way of the stone fist might change it, we dont know). Once a crafted modifier id fractured, you can put another crafted modifier on an item because fracture can not be removed/rerolled/modified.

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u/Tyrael_1337 7d ago

probably wont work that way, in poe1 you cant have 2nd crafted mod even if the first is fractured, but well see I guess

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u/Boxofcookies1001 7d ago

In Poe 1 you can fracture essence mods and add another.

People do it all the time when making mid cog rings. When you fracture the essence mod. It loses the essence tag iirc.

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u/Tyrael_1337 6d ago

im talking about actual "crafted" mods not essence mods, if you fracture a bench craft mod you still cant add another bench craft mod. im assuming it will work like this

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u/Boxofcookies1001 6d ago

With the lack of a bench I'm thinking/hoping it'll work like essences.

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u/Archieie 6d ago

That's not how any of this works...